ExecElement..::..LoadFromFile Method (String, ExecElement%)
Namespace:
FLEXYGO.Gipe
Assembly: flxEntity (in flxEntity.dll)
Assembly: flxEntity (in flxEntity.dll)
Syntax
public static bool LoadFromFile( string fileName, ref ExecElement obj )
Public Shared Function LoadFromFile ( _ fileName As String, _ ByRef obj As ExecElement _ ) As Boolean