StateElement..::..LoadFromFile Method (String, StateElement%)
Namespace:
FLEXYGO.Gipe
Assembly: flxEntity (in flxEntity.dll)
Assembly: flxEntity (in flxEntity.dll)
Syntax
public static bool LoadFromFile( string fileName, ref StateElement obj )
Public Shared Function LoadFromFile ( _ fileName As String, _ ByRef obj As StateElement _ ) As Boolean